200MHz clock rate
360 MIPS (millions of instructions per second)
1.4 billion floating-point operations per second
3D calculations
800+ MBytes/second bus bandwidth
3 million polygons/second peak rendering rate
Perspective-Correct Texture Mapping
Point, Bilinear, Trilinear and Anisotropic Mip-map filtering
Gouraud shading
z-buffer
Colored light sourcing
Full scene anti-aliasing
Hardware-based Fog
Bump mapping
16.77 million colors
Hardware-based texture compression
Shadow and Light volumes
Super sampling
16 MB main RAM
8 MB video RAM
2 MB sound RAM
RISC CPU
DSP for real-time effects
64 sound channels
Full 3D sound support
Hardware-based audio compression
1 Gbyte data storage
12x speed Constant Angular Velocity drive
Digital and analog directional controls
Dual analog triggers
Visual Memory System data save unit
Energy-saving 8-bit CPU
128K byte memory
48x32 dot monochrome LCD display
37x26mm display size
Button battery x 2, auto off function
PWM 1 channel sound source
Size: 47mm(W) x 80mm(H) x 16mm(D)
Weight: 45g
33.6Kbytes per second transfer rate
Upgradable